Name: Siu, Jing Wei
Age: 33 (Looks younger cause asian genes yo)
Weight: 115 lbs
Eye Color: brown
Hair Color: brown with white streak (poliosis)
Blood Type: O-
Gift: 四象 (Four Constellations)
User has the ability to control gravity surrounding their body to control the orientation of their position. It allows user to be able to move on any surface (ie, walls, ceilings, signs...) as if they were moving normally on the ground.
User can travel with ease freely across any surface as if they were on the ground.
Anything and anyone within a 20 ft radius of user can also be affected by the ability. User can choose how far the radius reaches but not what is affected within it.
User can jump from surface to surface easily as they can change their gravitation orientation at any time so long as they touch a solid surface first. (That being said they can stop the shift of gravity for it to return to normal but things such as inertia and force still apply)
User can only travel from surface to surface. They cannot shift gravity towards thin air such as upwards into the sky unless there was somewhere for them to land.
Limited distance when jumping from surface to surface. As user would usually orient the surface as the ground to jump towards, user must make judgement call to make sure distance equals a “fall” that they won’t break their limbs from.
User must be physically and mentally capable of handling changes in gravity as well as plan/execute jumps and landings without injury. Passengers caught in user radius, unless trained to be able to keep their bearings or notified by user which direction is currently “up” or "down" may be hurt or experience vertigo or motion sickness. If a “jump” is too far the user could injure themselves as well. (40 ft is the max distance they can “fall” safely, however any more than that and they risk the chance of seriously injuring themselves.)
Weapon: martial arts, bo staff, spears, swords, daggers, chairs, anything she can get her hands on.Perks:
Personality: Animated | Independent | Logical | Mischievous | Resourceful | Extreme | Creative | Dependable | Patient | Honest | Vindictive | Fearless
Having grown up on the streets of Hong Kong, Siu Jing Wei, was born into a poor family that just managed to get by. She had an older brother who had left the family early to live with friends to make it easier on their parents.
One day her parents took her to a house where her mom and dad set her down on the step. A nice, lady was there waiting her for as her mother kept smoothing her hair down, telling her to be a good girl before her father dragged her away. Siu sat on the step, waiting for them. Even when the nice lady took her inside to eat dinner Siu stared out the window for days before realizing, her mama and baba weren't coming back for her.
Feeling distressed and unable to imagine being abandoned, she tried to run back home. Maybe it was her fault, maybe she should've been a better daughter, all these things racing through her mind as she raced through the twisting streets. When she was crossing the river to the next district of town, the bridge was full so she went into the water instead. Siu did not know how to swim, desperation fueling her to try and dog paddle to the other side until she was swept under the water.
She was going to drown.
Suddenly something yanked her out for a brief gasp of air before she was dunked back in, then heaved out and quite literally tossed onto shore. As she coughed and tried to catch her breath, feeling something warm wrap around her. It had been years but she recognized her savior right away. It was her big brother, having pulled her from the water with another group of men who were on the shore. It wasn't long till after this scare her brother talked with the family and took Siu back to live with him, telling her their parents having disappeared from their old home, never to be found again.
For the time being, she lived with her brother and his friends in a small house, working various jobs with them. Helping with the restaurant that some of them ran, helping with cleaning, and of course, learning the ropes to become a part of their theater troupe. Her brother and the troupe wanted to train her as an acrobat because of her small size and light weight, and she learned many things from spinning plates to being tossed across the sky. Safe to say there were many trust exercises. The longer they trained, the more her gift developed and the troupe remade parts of their routine to incorporate it, thinking it was fortunate and lucky to make their troupe stand out from the rest.
It turns out, it did. The name of the troupe spread throughout Hong Kong and even China, making them a well known and well sought out troupe to entertain many across the lands. That included the military, that wanted them to perform solely for the generals and their families. While this at first was great for the troupe, they soon found themselves constricted and instead of being able to go as they pleased they were punished for performing for anyone else. Siu’s brother and the rest of the troupe decided to run away to a boat heading to Britain with help from one of their contacts, where they could start a new life away from this, and they waited for the day they could leave.
When the day came, the plan was almost a success had the generals not been waiting for them at the docks. The troupe scattered, most of them able to escape to the boat however, Siu and her brother along with a few stragglers had been cornered. Siu’s brother urged the troupe to take Siu away and he ran to distract the soldiers.
“I’ll sing for you, so you won’t be so afraid.” He told Siu before they parted.
As they ran to the boat that was departing Siu heard her brother singing loudly the entire time, and as she heard him sing louder, a gunshot stopped the song. Her gift in her despair nearly capsized the boat and she was held by the troupe members that escaped with her.
They landed safely and managed to find their own places to live, the troupe tried to try performing again, however many of them had lost the heart to with the lose of those at the harbour, Siu included. This lead to her wandering around the streets alone, and a lot of the time, she would either be attacked or someone would try and whisk her away. It was why she wandered out, was to fight whomever she could find to release all the anger she had kept inside from the journey. The members of her troupe trained her in martial arts to bring her inner peace, but she found this to be a much more satisfying use. It continued like this for some time until she took a fight too far, being beaten into the ground until she couldn’t think anymore.
That is when she met Lucas.
She’d awoken in a room that wasn’t familiar to her, treated for her wounds by a kind man from America. Siu distrusted him immensely at first, even though he would offer to mend her wounds and help her she refused it until she began to slowly return to his home. He would find her having broken into his home either through the window or some other crevice in his house, but she was always welcome. He would share meals with her, and read to her even when she didn’t understand what he was saying. Eventually, he taught her how to read and speak English. He taught her kindness, forgiveness and patience, and over the years the two learned to trust and fall in love with one another. It slowly healed her to perform again with the troupe, to do as they dreamt back home.
Life had leveled out for them, the troupe began to pick up popularity, Siu had found happiness with Lucas, it was almost too good to be true.
It was too good to be true.
Lucas was found murdered, a simple robbery having gone awry with Siu catching a glimpse of the thief leaving through the window. Despite the lessons of forgiveness and love she had her entire being screamed vengeance.
And she got it, after tracking the man down she found him in the alleyway, another man with ghastly scars and patchworks of skin hovering over him and tearing his organs out to tuck away into a doctor's bag. The older gentleman saw Siu watching him, but seeing her not make any more to stop him he simply put his bloody fingers to his lips.
The man wasn’t human by any means, but what did that matter when the monster in her life was being harvested alive?
With her revenge carried out, Siu buried her love and slowly began to carry on with supporting her troupe. With age she had grown to be their guardian, protector, and the star of the show as her gift was the one that made their impossible feats, possible.
- Coffee (She’s only have it once but she really likes the smell and taste)
- Tea (Anything will do)
- Creamy food (Or just food, she can eat a lot for a tiny person)
- Animals (She has this problem with wanting to keep strays)
- Stories and books
- Learning new words
- Thrift shops
-Thrills and adrenaline rushes
- Hospitals (She'd sooner cauterize her own wounds then go to a hospital. If she's in one, most likely she'll attempt escape.)
- Getting lost (She has a bad sense of direction)
- Deep water (She can’t swim very well)
- Food going to waste
- Threats against any under her protection
- Her hands for some time have had no feeling in them.
- Rice is life
- Has a small ring she has stowed away in a little treasure box
- Her English needs work but she's good at sounding at words that she reads.
- She learns how to speak by mimicing people. (She knows alot of bad words!!)
- She can't swim
- She's got asthma 8'D
Siu's troupe ARE AVAILABLE TO HIRE AND ENTERTAINMENT!! If a performance would be like to be requested, simply go to the temple beside the river and Siu will see what she can do for you~
Name: Audrey Willows
Weight: 120 lbs
Eye Color: Dark blue/milky
Hair Color: Blonde
Blood Type: AB-
Gift: Queen of blades
The user can summon an arsenal of weapons in a crystallized form from thin air to aid them in battle. This is something passed down by bloodline. (It is possible for the gift to be shared by ingesting the blood but only temporarily. Anyone who drinks the user's blood will need to succeed a 1d10 roll of 8 or greater.)
Always has a weapon on hand
Variety is key, user can hold a various arsenal of different weapons from daggers to Crossbows, depending on what the user is trained in. (Or if the user has used something as a weapon)
Hard to see as they appear to be made of glass or crystal.
Can summon more than one weapon at once and can dismiss them as needed.
Weapons the user summons do not hurt the user.
Has to have trained with the actual weapon before user can summon it. If user has not handled the weapon before then they can summon it but it will shatter upon single use.
The level of mastery determines the sturdiness for each weapon. Only mastered weapons can withstand battle like the real thing. (Not to say the single use weapon wouldn’t do damage is used correctly)
Can only be hand held weapons, so don't expect canons or anything explosive like that.
No firearms. A cross bow is exception since it doesn't need gunpowder to work.
When she summons them they can be summoned into any position or formation, however they can not move freely on their own.
Weapon: Rapier, broad sword, daggers, crossbow... List goes on. (However she only has proficiency is some weapons. Any type of sword or dagger she has full control over. Anything else she is still training in)
Sword Artistry - +2 Buff to Attacks using Swords and Rapiers
Guardian - +2 Buff to all actions trying to Protect another Character
Paranormal Awareness - Can roll a 1d10 for Awareness, if 6 or greater they can sense if someone else is not human
Experienced Hunter - +2 Buff to all rolls when fighting against either Vampires or Werewolves
+ Soft hearted
Born into a middle class family, Audrey was child to a doting father who would work late at night, and a japanese mother who was a weaver at the time. Sometimes when her father came home, he would be covered in blood or scratches, all which she was never allowed to see the state he was in, but would peek through cracked doors and holes in the wall as her mother helped tend to his wounds. They never told her why, but would smile and keep reassuring her it was just a rough time at work. In truth, her father was part of a group of hunters in Ireland that would dispatch of anything that was less than human.
When she turned 7, her father had wanted to try and leave the hunt behind, let the new generation take over so he could spend time with his loving wife and beautiful daughter. He had been a dedicated and talented hunter, and while it wasn’t unheard of for people to leave the hunt it disappointed some. In this case, it was an overzealous young hunter, who had admired and wanted to hunt along wide the legend, and yet now his chance was gone.
Audrey’s father had been known that in the last years of the hunt, that he had spared one creature, a ghoul that he had crossed paths with. The tale was told and the young hunter had a wonderful idea: something to bring his hero back to make his dreams come true.
Audrey remembers her mother going to the door when the bell rang, and remembering hearing her screaming as she fought. Audrey was there, screaming, crying for father as she watched her mother fight for their lives. During the fight Audrey tried to get out of the way and in the end had been knocked around during the fight, remembering someone slamming her head into a cabinet before being knocked out. When she had woken up, she found her father hunched over her, holding her to him as he rocked her back and forth in another room.
Maxwell had come home to see his wife sliced open with surgical precision, brutally murdered with all signs leading to the ghoul he had spared. Audrey had been spared, but had lost most of the vision in her right eye. The feeling of grief and betrayal changed Maxwell, steeling him and he started to train Audrey to be a huntress from a young age. She too had to defend herself, moreso now that she had to learn to live with limited vision. He had joined the hunt, much to the joy of some of the other hunters, but he did not remain in Ireland. He took Audrey and left to London, where the Ghoul had told Maxwell he would be, much to the dismay of the overzealous hunter. He watched his hero leave, forbidden to follow. His hero had returned to the Hunt, just as he thought he would with the framing of the ghoul, but he would never see him again.
Audrey grew up using all manner of weapons, studying, learning how to track… Everything a young huntress would need to survive. Maxwell did not allow her outside, let alone on hunts alone until recently, now that he was sure she could handle herself alone.
He made sure to remind her of the most important lesson: Never trust anything less than human.
She is currently employed as a governess for the Penman family, a family of Aristocrats.
Most vegetables actually (Potatoes being the exception)
Not being able to go where she wants to
Being told what to think
She's a fan of writings of Phillip Abrams and Eli Lost, and is an avid reader.
High tolerance to alcohol.
She's pretty bad at cooking.
Nicknames: Zephy, Zeph, Peacock
Physical Age: 23-25
Hair: Custard blonde
Sharing the same job as his sister as an Overseer, Zephyrus focuses more of what the people say. While Amynta is buried in paperwork in the background, Zephyrus speaks with anyone and everyone who comes in and relays the information straight to Yul. He also follows the same duties to check on the shipments and trades between districts. However, he is more prone to encouraging and even tagging along with the Minister’s escapes from work, much to his twin’s dismay.
Sybal Form: Armored Phasianinae
With a slender, humanoid build, Zephyrus stands at 4’5” and is covered in thin sheets of metal like a suit of armor. His helm and feather trail are metal as well, as are the armor covering his hands. His train remains flexible for him to raise and fan out, or lay flat to trail behind him.
Sybal Power: Kinetic Thunder
Zephyrus’ sybal has 9 feathers in his train, all of which can hold an energy charge. He gathers kinetic energy by moving continuously or taking damage from battle, and each “meter” that fills up and indicates his “charge” is reflected in his peacock feathers. He can still suffer from the damage he sustains, but the heavier the blow the faster his tails fill up. While this is useful, the real trick for him is to survive long enough to release his stored energy.
He can control how many tails he can discharge at once, whether it be one, three, or all of them. If he chooses to unleash all of his stored energy, he must wait until the next night to be able to again and is left vulnerable because he can no longer hold a charge. However if he discharges 8 he will still be able to hold a charge. The more he chooses to discharge at once the longer it takes to recharge, even if he is running around.
He discharges electricity in 2 ways: as a concentrated taser form via touch, or a spread-out dome. The dome is a lightning cage with a radius of 3-10 feet and is a slow drain on Zephyrus, but he cannot recharge while using it. No is able to enter or leave the dome unless he wills it, disperses it, or runs out of energy.
Docile or Feral:
Reformed/Circumstantial Feral: While he is docile for the most part, there are certain things that cause him to slip into a feral state. Heavy violence, the smell of blood and, especially, if he sees or hears his sister is in danger can trigger violent lightning storms from him. These are very rare, but there are times where it seems Zephyrus can be whisked back to the fight for his life all those years ago.
It took time for the twins to adjust themselves in Ambrotos, and Zephyrus spent the first few years learning how to cook, clean, and care for himself and his sister. It was difficult, as the two of them knowing very little about such things, but Zephyrus caught on quickly and in turn taught Amynta.
It took some time before he brought himself to pick up a sword again, training hard by himself everyday, or when he could. He felt responsible for what happened in their homeland. Maybe if he was stronger, maybe if he was a stronger King he wouldn't have lost so many lives, his sister almost joining them. Shortly upon arrival, Zephyrus had heard of the Airavata. While he was skeptical, it sounded like what he wanted. A way to actively protect his new home and its citizens without getting into TOO much trouble. He did have an important job with his sister…
He tried several times, but being so new to the city it was difficult for him to prove himself. Yet he never stopped trying. While he excelled during the day as a man, as soon as the sun fell was where the problem lay.
Unlike his twin sister, his nature was feral; a very aggressive one, at that. Zephyrus spoke with his Minister to see if there was a way for him to control his nature, or at best, to become aware as to not unknowing hurt people with his volatile abilities. He was elated to find out that there was a program for reformation, and that one of the Ministers themselves was a reformed Feral, but it saddened him that his sister would not be one of the ones present.
Going through each night was difficult but Zephyrus did not mind. He would change for this city’s people- his people. He had eternity, after all.
Upon proving that he had control over his night form, Zephyrus was finally welcomed into the Airavata. So as he would help where he could as an Overseer with his sister for his Ministers, he would drop everything at the call of the bell.
Delicate metal work
Machinery and anything to do with science
Sour tasting things
While he doesn't declare himself openly as so, Zephyrus is part of the Airavata and there are a handful that know. Since coming to Sybal Heim he has worked himself to the bone to be able to be a part of it. As a King he would train with his knights, wanting to fight alongside the men that gave their lives for their kingdom. This was no different, king or not. While he's playful and casual towards other members and even Darshil, he holds the highest respect for his fellow soldiers and even more so for Darshil.
Like his twin, he also has nightmares regarding their previous life but he doesn't always disclose them to her, since he always puts her comfort before his own.
Amynta teases that Zephyrus would make a better wife than she because of his mastery of domestic duties and his woman like grace.
While he is proficient with a broadsword, he has learnt over the years how to fight with bladed fans in a graceful dance and while Amynta is against it, he is teaching her how to protect to herself with them as well. He is also a man of the sword and hand to hand combat if needed.
It is not uncommon to see him in a dress, as a lady or jumping and climbing buildings.
Like his sister, he doesn’t disclose freely of their royal heritage.
A set number of Amynta’s friends have bracelets made of gold and precious gems. He is the one that forged them.
202: When she got the message from 005, she sighed. Usually when she went to the med bay, it was to visit 095 to either help shave him down, or to get something to eat or drop food off so usually, she'd be pretty happy going there. However she walked stiffly as she made her way and when she got to 005's office, she took a deep breath, and then she knocked.
005: The medic leader sent the message to the engineer, wanting to speak to her before she relayed the concerns to 002. She had situated herself at her desk, idly going through paperwork before the knock came. "Enter." she called out, raising her head as she organized the charts briefly and placed them aside. Once the door frosted air seemed to roll out into the contrasting warmth. The lighting itself was more reminiscent of a room to view xray films, cast in a blueish hue. "My gratitude for coming promptly, Agent 202. Please. have a seat." She gestured towards the seat before her desk.
202: She went in to take a seat, looking anxious and her hands fidgeted, already knowing what this was going to be for, "No problem... So..." she sighed a little, "Okay, so... This is about me, engaging the enemy isn't it..."
005: The medic lulled her head slightly as she gave a few blinks. "I hope you have reflected more than that, Agent 202." She leaned in a bit with a delicate fold of her hands. "Do you know why you were given the rank, 202?"
202: ".. Because last time I engage an enemy to help people, I was demoted.... Because i'm support class." Because I'm just an engineer. She sighed, "... I have my rank because I can't follow rules..."
005: "..." The deadpan expression made way for a frown. "Is that all you understood from it?" The medic shut her eyes and shook her head. This was worse than she thought. "Please reflect and tell me the accounts that led to you demotion."
202: She frowned, "I know, it's because it's dangerous. I'm not trained for it... and i'm not I understand that." she said and she put her hands into her pockets, not just to keep them warm because it was more of a comfort as she played with whatever was in her pocket, "But it's just, what I do... I see someone in trouble, I help. But it seems no matter what I do something is wrong. It's wrong in the Agency's eyes, or it's wrong in mine..." she looked up to 005, then back down when she couldn't find she could meet her eyes, "When I reflect, so to speak, I just see reasons to just..."
005: "...quit." She finished the very obvious statement. The medic's gloved hands curled in on themselves a moment, feeling a tinge of strain against the suppressor. "Do you believe, without refute, that your class and its perogative is the reason for your demotion?"
202: As soon as she heard that she looked up with a furrowed brow, "That's not what I'm saying... Or at least, that's not what I mean. It just, it frustrates me that I can't do anything without it being seen as bad. Even if I do something that helps, it's seen as a problem. And while I get it that, the alleyway wasn't the best choice I made of that night." she paused, and glanced to the tattoo on the back of her hand, "I got demoted because I killed Benzo, because I got scared for my friends... Because I acted unexpectedly... Or is there more that needs to be tacked on there...?"
005: There was something lit in the medic's gaze as she listened to the enginner's... poor self reflection. "Agent 202, if you cannot reflect beyond such shallow reasoning your future within the Agency may not last long. I assure you, you are quite fortunate and should be quite thankful that a demotion was all that was given to you. Yet you are not showing promise at this point." A frosty sigh left her lips. "You have killed a fellow human being. You have killed someone's child. You have killed someone's sibling. You have killed and snuffed out any good that could have been brought from their continuation to exist." There was a long pause before the medic spoke up. "Murder is such a damning crime because one could never know what that individual could have contributed to society, or their generation there after. You have murdered someone, and justified that murder claiming it was for your friends... and you do not have the right to give them that blame. And I assure you, Agent 202, even our top assassins have been demoted for careless killings so it is not simply a topic of class, but morals and knowing when limits, restraints, and human compassion come into play. " Her back was straight and it was rather apparent the medic was not all too pleased but kept a rather stoic feature on her expression. "As for the alleyway, we have cornered the enemy, began discuss - albeit he is a crass individual when he speaks - yet your response to his poor human is hurling a pumpkin at him, which caused him to retaliate and attack. Do you understand? You provoked an attack." Once more the medic paused to let the engineer take this in.
202: She felt that burning behind her eyes and she was glad for the cold room as she felt her face start to get hot, "And I'm living with that now, Chief... I get to see their faces all the time now...." she replied, "I didn't mean, to kill her, I didn't mean for both of them to die, it just, happened... And I tried to save them after, I tried, even after they killed other Agents..." She remembered sitting in the pool of blood, trying to stop Speed's bleeding, watching Benzo lay still... Remembering how Felix, and Chuck, and Oxana trying to be kind to her about it, "you were a hero, Fenny." rang 251's and 095's words: But I guess they didn't have the heart to call her a murderer. That made her scoff to herself mostly, "Wow, guess I'm just worse then they are, huh...." that was more to herself as well and she sighed to 005, "You're right, I did throw a pumpkin at him: Twice... And those weren't good choices, those I can acknowledge fault for, and for him getting away..." she frowned and then taking a breath she glanced up at 005, her eyes were glassy but that was as far as it got, "Then what do you suggest then, if I see my fellow agents in danger...? If I feel that if I do not do something, I know I'll never see them again...? Unless that's just a, part of the job, kind of situation... As head of medics, I'm sure you understand that feeling of not knowing if you'll ever see that person again....?"
005: Fortunately as a medic and a Top Nine, she was not easily swayed by tears that fell, or threaten to fall. “This is not an educational institution. We are a military organization. If you cannot have faith in your fellow Agents, how could they have faith in you? You are a support class. Engineer. Your first thoughts should not be how to defend your colleagues or assault the enemy. Your first thoughts should be how to use your knowledge, skills, and class specializations in any given situation to better chances for victory or escape. That is your role. Thinking rationally versus acting on impulse is what separates demotions and promotions and ultimate advancement in the Agency. Yet I am witnessing very little rationale and logic on your part and the impulsiveness in tandem with aggression is more apparent. Surely, there are risks with every mission, with every enemy encounter. But you and every Agent had accepted this fact the moment you join our ranks, it should certainly not be anything new at this point.” The medic shut her eyes and stood, really unable to remain seated, as the interactive interface sudden illuminated about the room. She paced from her desk and swiped her hands, pulling up the file and photos of the aftermath of the enemies that escaped from the cells, flicking the visuals to hover before the engineer. “Your role here should have been to not engage the enemy, instead finding out how to fix the cell malfunction to ensure no others could escape, or if they were caught, could be sealed again. Manually overriding and locking any means of an exit into the city. Instead, you soil your hands.” With a few swipes the images blinked away, and footage from the Met came up, courtesy what the hackers managed to get. “While I appreciate your means of protecting me, I am a top nine, and could have easily dealt with henchman. But instead you exposed your ability and what you are. Mine had only shown itself due to suppressor malfunction. Not to mention calling me by my rank in a public even may or may not have now slapped a target on my profile.” She slapped her hand across the images as they spun off. “You often bring enemy attention to yourself, when you haven’t the skill to properly protect yourself. Your goal should have been to find a way to seal the exits and locked the enemies in.” The medic finally moved to stand before her desk and 202 and she leaned against it. A gentle sigh leaving her. “To put it simply, Agent 202… in music, a pauses between notes is just as effective as the melody. That is to say not doing something can speak just as loudly as a hasty action.” She folded her hands in front of her and the interface suddenly cut off as she looked to the engineer.
202: She looked at the images, listening to 005 quietly, "We never established other names, so I apologize if I decided to address you by rank instead of your actual name..." she replied and she let out a breath, the cloud of steam possibly visible with the temperature of the room, "So... what are you going to do with me now then. Obviously, there's a punishment for this, and obviously, I won't be as, lucky I guess, with just a demotion." Not that rank was beginning to matter to her anymore, how high she was, how low she was... Did it matter? Her hands twitched, as she scratched at the palms of her hands a little.
005: The medic wish she say there was more to this than a demotion, and it was concerning that that seemed to be the worry in every other sentence. "That requires discussion with fellow Top Nine. But bear in mind you are still here. Do not let it be wasted... You are dismissed, 202."
202: "... I'm here, but for how much longer..." she wondered what happened to people dishonorably discharged, did they let them go? Wipe their memories of everyone they had met here? She stood up from her chair, "I wish, 002 had told me all that you have today when we first discussed the attack on HQ months ago, I'll keep it all in mind for the future..." Pausing, she pulled out a small box from her pants pockets, and slid it towards 005 over her desk, "I've worked on a suppressor specially for you. Hopefully it'll handle your ability a bit better than our standard issue ones, for now at least.... I've kept busy since that attack on HQ, it's not as if I've been wasting my time..." Fen faced the medic and she saluted, before she went to leave.