Match 1: Gryffindor vs Hufflepuff!!Gosh it was COLD AS THE DICKENS as Cyrus breathed into his gloved hands, steam puffing up as his warm breath contrasted with the cold air. He’d made sure his team had all the appropriate layers and had hot drinks ready in Thermos' for them to drink before and after the match for both teams.Match 1: Gryffindor vs Hufflepuff!! by kiako
Thankfully the winds were low so the bite of the cold was lowered when he watched Cassidy and the rest of his Chasers zipping around through the air for the dance of the Quaffle.
He did a quick check over of his team.
Dart and the other beater were diligently keeping the bludgers away, but with the ice building up on their clubs he was waiting for the moment one of them would lose their grip on either their club or their brooms.
Even his own Nimbus 2025 had a thin layer on the shaft despite him smacking his broom to try and break it off. Emmett-- His seeker was hovering over the pitch to try and spot the Snitch, and the Hufflpuff seeker was doing the same.
Suddenly he saw something b
Name : Fenris Findlay
Date of Birth: August 11, 1993
W: 112 lbs
Location of Class Symbol: Sternum
▹ Name Ability: Ferro-Flux
▹ How does it work?: Able to send electrical pulses through her body to create/manipulate magnetic fields. She can infuse positive and negative charges into objects to make them magnetic and hold a charge, and to either repel or attract by touching or brushing against them. (can only do things by touch, but with further evolution and advancements could do it hands free.)
+ When things can’t be held together with clamps or tweezers or what have you, she can magnetize objects to each other to make them stick together long enough to either sauter them or hold them in place for something else to be placed on top of it.
+ She can also attract objects to herself that she’s touched or brushed against before. (She’s like a cat, she’ll just rub up against anything and everything she “Claims” and then magnetize it to herself later for use. So if you see her rubbing wrenches and tools to her body and face-- Pay no mind.)
+ Has a range of 15 feet to control what she’s magnetized but if she and the objects are sitting in something conductive like water her range widens to how much water is spread out.
+ She can also stick herself to metal walls, floors and ceilings, though that truly depends how much metal is present there. If there isn’t enough she’ll just end up sliding/falling off after a few seconds.
+ Whatever she puts a charge into can hold it up to a certain time depending how big it is. Small objects (anything handheld) up to 8 lbs can hold a charge for about a week. Bigger objects (ie. Something up to the size of a big tire or a mini fridge) up to 75 lbs can hold it up for an hour. Anything up to 100 lbs can hold a charge for 10 minutes.
▹ Cons and Weaknesses:
- She can't magnetize things that normal magnets can’t affect, for instance she can’t magnetize plastic, wood, cardboard etc. She CAN magnetize non-ferros metals but they hold a weak charge compared to a conductive metal.
- Practically being a human magnet, she’s sensitive to other magnetic fields that are more powerful than hers. They can mess with her natural compass and her ability to magnetize specific objects to herself or away from herself.
- Extreme heat or just-- heat in general. In the midst of a heat wave in the middle of July for instance her magnetic fields are weaker if her body overheats.
- She can demagnetize herself by expelling too much of her magnetic field. Once her magnetic field hits zero she gets lethargic and sick, and her immune system also plummets. She CAN be remagnetized after she's had time to rest and is hooked up to something that will give her a charge. Or Stroke strong magnets over her until she feels better.
- Another way to demagnetize her is for her to be struck by lightning or a high voltage of electricity. This makes her expel her magnetism all at once, creating an electromagnetic field that essentially, is an EMP.
Skills and Specializations:
- Good problems solving skills and is rather savvy with puzzles.
- she has extremely steady hands and dexterious fingers
- Can visualize how parts and objects would fit together in her head and how each could be useful. (She’s good with Legos)
- can salvage and make use of even the most useless junk.
Personality: Confident - Playful - Dedicated - Blunt - Honest - Feisty - Protective - Easy going
She tells it like she sees it, Fen isn’t really the type to beat around the bush. If you ask her for her honest opinion she’ll give it to you, whether you’re okay with her answer or not. The only time she’s really careful with her words is when she knows they’ll hurt someone she cares about, and even then it’s just better worded instead of the unfiltered mess that usually comes out of her mouth. Dedicated and hardworking, she’ll always do the right thing, but sometimes she can’t help some shameless teasing and the temptation of a little bit of fun.
- Singing (She’s horrible so she’ll just kinda mutter to herself. She can bust out some mad rhymes though.)
- Building models (her favorites are trains and space ships.)
- Puzzle boxes and cubes (Has a variety of metal puzzle games, and a puzzle ring)
- Legos (Everything is Awesome)
- Thunderstorms (Just a whole lotta nope)
- Foods that are too sweet.
- Hot climates
- Electronics freaking out around her
- snakes (they freak her out)
Growing up in a family of 5, Fen was the eldest of three siblings, a younger brother and an even younger sister. Her Father was a cop in the Boston Police Force and her mother was a loving housewife, who cared for their three children. Since Fen was young she had always been the type to run off on her own if something suited her fancy, and spent more time in a junk yard owned by a grouchy old man than at home. She would find old, junky appliances and tinker on them to try and get them to work, salvaging pieces to make something new. In time, she had gotten quite good at this. Things just seemed to fit together, snapping into place as she handled them like a puzzle and eventually she went from fixing toasters to custom building a car from salvaged parts. (It didn’t run very well but she was okay with that.)
It wasn’t until her sister had to be admitted into the hospital after an incident that left her paraplegic, did she spend more time at home to care for her. Her little sister had needed treatment so Fen’s mother went to get a job in waitressing to try and make ends meet. Fen at this time was 15 and worked with the old man at the junkyard, juggling school and her siblings.
The older she got, and the more she spent working at the junkyard, Fen's ability became stronger from years of unknowing use. She eventually noticed it, when she walked past pots and pans in the store and some of them would rattle and shift ever so slightly towards her, or when she used a card with a magna strip it would no longer work (there was also a very unfortunate wiping of a certain Disney dvd as well.). Her brother was more amused by it than her sister was, especially when it got to the point when small metal objects in the house would magnetize to her body, the occasional pile of paperclips, a spoon, even the metal trash can would clunk after her as she tried to run back inside the house.
One day while she was working, the old man whom she worked for called her in to help with some scrap that had just been delivered. When they had put it away nice and neat, Fen began to walk away before hearing the creak of metal, and suddenly a chunk of an old grill Fen herself had heaved into the pile flew at them.
Panicking she tried to pull the old man out of the way behind her, but because of her magnetic field, when she touched the old man it seemed like she had sent a shock through him and he collapsed, holding his chest. Her field had effected the pacemaker in his heart and as she watched the ambulance take the old man away, she sat on top of an old car looking over her playground, her little kingdom. Fen was lost in thought until she felt rain begin to pitter patter over her. Getting up to run inside to escape the oncoming thunderstorm she was halted when her jacket snagged on a thrown away wire fence. Fen vaguely remembered seeing a brilliant flash of light and searing hot pain as a resounding boom followed- she had been struck by lightning, and the result was her body reacting as a human EMP.
When she gained consciousness she could barely move and found she was in a hospital bed. A person in a labcoat who she could only assume was her doctor came in to check on her. Fen found she was in a hospital in a different part of town because the area she was found in had completely gone dark for two city blocks. When asked if she remembered anything, Fen immediately jerked up to ask about her boss, and feeling pain she had to lay back down and looked at her hand. From her right hand up to her neck she had angry, branch like, spidery wounds and recalled to the doctor that she had been struck by lightning and even blurted out an amazed, “I can’t believe my eyeballs didn’t melt out of my face.”.
At first during her recovery, Fen tried to actively see if she could make the metal objects in her hospital room move towards her. Initially she couldn’t put a charge into anything since she didn’t have any left inside of her to begin with. However, she was hooked up to a machine that would give her small electric pulses to ensure her heart wouldn’t give out on her and discovered that the longer she was plugged in, the more her magnetic powers came back slowly, but surely. She mainly focused on putting a charge into small metal objects her brother brought her and making them either magnetize to her hand, or hover in her palm. One day though, she had gotten startled while she was hovering a metal tray in her hands and ended up flinging food across the room when her doctor walked in, causing him and a beautiful lady with long, dark brown hair to dodge sideways to avoid it. On impact with the wall the instruments in the room flickered momentarily and her doctor turned to the lady as he spoke quietly, the lady leaving shortly afterwards.
With the passing of the incident months later, Fen had graduated school (barely) and had applied for training and education as a railway technician/mechanic. Since her sister’s condition had stabilized well by now Fen could focus on her studies . She quit her job at the junk yard (The old man was a bit under the weather but alive at least). Fen kept her distance from her family for a while since then and wore more layers than necessary for the weather. She found keeping her body at a higher temperature than usual would help compress her magnetic abilities where it wouldn't be as noticeable. The blackout was still the talk of the town, words like "bombs" and "terrorists" being thrown about.
Fen didn't make contact with the Agency until she had finished school and was applying for an internship. Receiving a letter, it told her she would have needed to take an aptitude test before they could consider her for a position. When she arrived she was met with the same brown haired woman, the current Uno asked Fen if she was still wanting an internship in making the world a better place. Assuming she had read her career assessment since it was required of her to apply, Fen nodded at that until Uno brought up her medical files.
“Are you fit to work in such conditions after your incident?” When Fen replied yes, Uno gave her a small, metal box, “Show me. You have 7 hours.” And with that she left the room.
Fen had opened and solved it by 4. The box could only be opened if she used her abilities, like it was made for her specifically to be tested with. Curious and amused she found the box opened up into a tiny pad which asked for a fingerprint. Pressing her thumb into it and then quickly pulling away with an “OW” when she felt a prick Uno came back shortly. She explained to Fen what being an A-Gent was about, and how her abilities could be useful and where she could learn to have better control over them. She said she could have a bit of time to think about it but Fen agreed on the spot, but requested she see her family before she left.
After swearing to not tell her family where she was actually going, she went to see them one last time, and say her goodbyes.
“I’m going to make it a better place. I promise.”
- High sodium levels in blood.
Phobias: Not really a phobia but she gets rather anxious during thunderstorms. During loud storms she’ll try and find a way to mute the thunder to put herself at ease or she finds somewhere to hide.
- Was struck by lightning and has Lichtenberg figures/scars that crawl up her right arm up to her neck.
- Gets her eyes checked regularly to make sure she isn’t forming cataracts too early from her lightning strike accident.
- Is also a little hard of hearing because of the accident.
- Has a bit of a Bostan accent, it isn't really strong but it's there when she says certain words.
- She eats like garbage, she has to really watch what she eats. (cause she loves junk food... And grape flavoured stuff)
- She will always try and make nicknames for people. Always.